Characters: dislimb, brb_napping Setting/Location: Outside the caravan, but in close walking distance. Date & Time: Day 30, early morning. Warnings: None so far. Summary: Cripple-soldiers unite! Rookie's re-training McNeill in the use of firearms as promised.
Characters: Nathan McNeill [dislimb] and Gabe Weller [hungupboots] Setting/Location: Weller's room. Date & Time: Day 25, day time?? Warnings: None, really. Summary: As Weller returns to his jolly old self, McNeill decides it's safe to return his belongings to him.
Characters: Dick Simmons [huptwo] and Nathan McNeill [dislimb] Setting/Location: McNeill's room Date & Time: Day 15 [?! or at least sometime before they go underwater] Warnings: Extreme nerding Summary: Simmons goes to give McNeill an idea of what he's getting himself into.
Characters: Gabe Weller hungupboots and Nathan McNeill dislimb Setting/Location: Weller's room [THERE'S A PARTY IN HERE TODAY GEEZ] Date & Time: Day 13, late evening [sometime after the other log] Warnings: Again, it's Weller. Maybe some insanity from McNeill. Who knows! Summary: Weller has to explain a few things he learned on the Ishimura to McNeill. AKA: he has
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Characters: Gabe Weller [hungupboots] Nathan McNeill [dislimb] and The Rookie [brb_napping] Setting/Location: The woods outside of Streamdrab Date & Time: Day 9, mid morning [BACKDATED] Warnings: Swearing. Summary: Weller and McNeill go out to help escort people to the village. They don't exactly run into civilians though.
Characters: Gabe Weller hungupboots and Nathan McNeill dislimb Setting/Location: N-607, McNeill's room. Date & Time: Day 1, afternoon Warnings: Some swearing, possibly. Summary: McNeill decides he wants to talk about the crazy shit that happened on the Ishimura. Weller isn't too sure he's going to enjoy this.